| Change Effect | ||||||||
|---|---|---|---|---|---|---|---|---|
| Pos | Player | Points | Rank | Rating | Rank | Rating | Eff | Pro |
| 1 | Rob Milla | 11.23 | 2238 | 1494.61 | 2238 -> 1652 | 1494.61 -> 1529.54 | 10.5 -> 14.14 | |
| 2 | Keith Chambers | 6.12 | 12473 | 1339.22 | 12473 -> 4532 | 1339.22 -> 1408.53 | 6.42 -> 22.78 | |
| 3 | Alex McClarty | 4.00 | 1869 | 1490.44 | 1869 -> 1642 | 1490.44 -> 1516.71 | 11.32 -> 12.41 | |
| 4 | Dave Porter | 2.71 | 12972 | 1452.48 | 12972 -> 6221 | 1452.48 -> 1492.56 | 7.38 -> 12.84 | |
| 5 | Jason Lynch AUS | 1.90 | 9444 | 1375.20 | 9444 -> 5848 | 1375.20 -> 1421.21 | 8.68 -> 11.66 | |
| 6 | Clifford Tucker | 1.39 | 12909 | 1423.81 | 12909 -> 7016 | 1423.81 -> 1459.69 | 7.1 -> 9.55 | |
| 7 | Paul Bateman | 1.07 | 6162 | 1509.08 | 6162 -> 5206 | 1509.08 -> 1511.04 | 13.9 -> 11.68 | |
| 8 | Emily Cosson | 0.89 | 2985 | 1260.77 | 2985 -> 2791 | 1260.77 -> 1333.17 | 5.38 -> 5.8 | |
| 9 | Jasen Mouritsen | 0.79 | 763 | 1605.52 | 763 -> 696 | 1605.52 -> 1610.22 | 13.04 -> 13.7 | |
| 10 | Chris Rutherford | 0.73 | 15606 | 1411.70 | 15606 -> 10497 | 1411.70 -> 1402.67 | 7.05 -> 6.53 | |
| 11 | Mark Davis AUS | 0.69 | 21495 | 1207.08 | 21495 -> 12097 | 1207.08 -> 1237.13 | 4.44 -> 5.39 | |
| 12 | Grant Stephens | 0.65 | 690 | 1561.11 | 690 -> 651 | 1561.11 -> 1554.29 | 16.27 -> 16.63 | |
| 13 | Sib Tropea | 0.60 | 28046 | Not Rated | 28046 -> 13361 | Not Rated -> 1311.94 | 0 -> 5.25 | |
| 14 | Tony Hauser | 0.56 | 15228 | 1445.85 | 15228 -> 5917 | 1445.85 -> 1436.1 | 7.11 -> 15.82 | |
| 15 | Stuart Lavender | 0.52 | 21352 | 1071.45 | 21352 -> 12027 | 1071.45 -> 1118.58 | 1.45 -> 2.59 | |
| 16 | John Cosson | 0.48 | 1213 | 1464.18 | 1213 -> 1217 | 1464.18 -> 1431.82 | 11.27 -> 11.07 | |
| 17 | Roland Kaegi | 0.43 | 2863 | 1426.66 | 2863 -> 2876 | 1426.66 -> 1402.07 | 4.14 -> 4.17 | |
| 18 | Rob Singh | 0.39 | 493 | 1632.54 | 493 -> 501 | 1632.54 -> 1595.62 | 22.54 -> 22.24 | |
| 19 | Terry Granshaw | 0.35 | 14454 | 1392.29 | 14454 -> 11259 | 1392.29 -> 1396.87 | 7.28 -> 5.14 | |
| 20 | Michael Bunce | 0.30 | 15080 | 1306.94 | 15080 -> 9348 | 1306.94 -> 1330.83 | 5.15 -> 4.98 | |
| 21 | Kerry Koustenis | 0.26 | 18585 | 1337.65 | 18585 -> 14028 | 1337.65 -> 1300.43 | 7.94 -> 3.69 | |
| 22 | Shane Ramsbotham | 0.22 | 16302 | 1342.32 | 16302 -> 10881 | 1342.32 -> 1260.87 | 4.37 -> 3.48 | |
| 23 | Tony Standley | 0.17 | 19319 | 1180.93 | 19319 -> 11502 | 1180.93 -> 1317.51 | 3.4 -> 3.27 | |
| 24 | Lewis Milla | 0.13 | 21252 | 1054.46 | 21252 -> 13461 | 1054.46 -> 1139.45 | 2.54 -> 2.2 | |
| 25 | Michael Bauer AUS | 0.09 | 20104 | 1133.66 | 20104 -> 12781 | 1133.66 -> 1182.68 | 2.94 -> 2.53 | |
| 26 | Anthony Curro | 0.04 | 28046 | Not Rated | 28046 -> 22730 | Not Rated -> 1227.08 | 0 -> 0.95 | |
Entry $20
1st $200, 2nd $100, 3rd $50. 1st – 4th will receive a trophy
Start 8:45am - No practice games once competition has started
Round 1:
4 player games on 3 machines.
Players grouped randomly
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 2:
4 player games on 3 machines
Players grouped based on Round 1 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 3:
4 player games on 3 machines
Players grouped based on Round 2 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 4:
4 player games on 3 machines
Players grouped based on Round 3 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
Round 5:
4 player games on 3 machines
Players grouped based on Round 4 seeding (tiered Swiss)
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
After Round 5, top 8 progress to the semi-finals
Semi Final:
4 player games on 3 machines randomly selected
2 groups of 4 based on seeding 1,4,5,8 and 2,3,6,7
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th) - the top 2 from each group will progress to the Final
Final:
4 player games on 3 machines.
IFPA scoring (7 for 1st, 5 for 2nd, 3 for 3rd, 1 for 4th)
In the event of any round having a tied ranking for the final or to make the cut for a qualifying round, those players who are tied will play a multiplayer tiebreaker game on a single machine randomly drawn.
Copyright International Flipper Pinball Association - 2025
